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Johnny Marzetti
GoonWaffe Goonswarm Federation
269
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Posted - 2012.03.11 20:38:00 -
[1] - Quote
Jas Dor wrote:If you can't ship effectively you go from large industrialists spooling up large jobs to little guys moving in a stack of maybe 100 mods at a time. This is not a good thing for an effective low price point.
But it's great for small industrialists and regional market hubs. You're making some very good arguments in favor of suicide ganking. |

Johnny Marzetti
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.03.12 13:00:00 -
[2] - Quote
Andski wrote:CCP doesn't have anything to do with ganking being lucrative. Idiots who haul freighters full of valuable cargo make it lucrative. Idiots who officer fit their mission-running ships make it lucrative.
Not to mention the idiots who cry about it on the forums, which just makes more people want to suicide gank them whether it's profitable or not.
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Johnny Marzetti
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.03.12 14:02:00 -
[3] - Quote
Jas Dor wrote:Johnny Marzetti wrote:Jas Dor wrote:If you can't ship effectively you go from large industrialists spooling up large jobs to little guys moving in a stack of maybe 100 mods at a time. This is not a good thing for an effective low price point. But it's great for small industrialists and regional market hubs. You're making some very good arguments in favor of suicide ganking. The problem is that there are two different time frames 1. Industrial job time which is an AFK activity 2. Hauling time, which is an (semi-ATK) activity Somebody is going to need to haul minerals to the trade hub for the small industrialists. Since this is an atk activity they are going to want to make a certain, inflation adjusted, amount per trip Small industrialists want a percentage return for tying their isk in an industry job The problem is that industrialists set the inflation base for the game. Mineral prices will rise to reflect the premium on haulage. Because mineral prices rise, the price of goods rises to meet the profit expectations of the producers. Because prices of goods have risen the hauler will ask more for the next shipment of goods. Rinse and repeat for an inflationary spiral.
The last I checked, minerals need to be at manufacturing facilities for industrialists to use them, not trade hubs. The only reason to buy minerals in a trade hub is that you can buy in huge quantities, which small industrialists don't need to do. You actually pay a premium for minerals at trade hubs, as I'm sure you're aware.
If hauling minerals to Jita becomes less profitable due to ganking, why wouldn't small scale producers actually see a decrease in mineral prices on their local markets?
If I were a small scale highsec producer, I'd consider sponsoring suicide gankers, and possibly getting together with other small scale producers to sponsor widespread ganking along all the main trade routes. In fact, that sounds pretty fun |

Johnny Marzetti
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.03.12 15:00:00 -
[4] - Quote
Wouldn't being actively targeted actually be preferable, because then you can make a nice little list? Hell, I'm gonna roll an alt and start randomly targeting freighters, given the pantsshitting it apparently causes.
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Johnny Marzetti
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.03.13 01:30:00 -
[5] - Quote
Jas Dor wrote:Johnny Marzetti wrote:
The last I checked, minerals need to be at manufacturing facilities for industrialists to use them, not trade hubs. The only reason to buy minerals in a trade hub is that you can buy in huge quantities, which small industrialists don't need to do. You actually pay a premium for minerals at trade hubs, as I'm sure you're aware.
If hauling minerals to Jita becomes less profitable due to ganking, why wouldn't small scale producers actually see a decrease in mineral prices on their local markets?
If I were a small scale highsec producer, I'd consider sponsoring suicide gankers, and possibly getting together with other small scale producers to sponsor widespread ganking along all the main trade routes. In fact, that sounds pretty fun!
Tell me have you ever tried to get an order for Zyd or Mega filled in Dodixie? It isn't a fun experience. Low end minerals move through local hubs at descent volume. High ends, forget about it. Lets not even go into the prices of T2 components at secondary hubs. The bottom line is that for many mats the only viable market is Jita.
Listen, junior, I manufacture in null. Come cry me a river about trying to source minerals in Dodixie. L-O-f'ing-L.
Edit: The secret is to plan in advance and source things in multiple places. Yes, it's more work. Sorry your gravy train ran off its tracks. |

Johnny Marzetti
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.03.13 01:36:00 -
[6] - Quote
I mean basically this whole thread can be summarized as, "I want to make big profits without much risk or work." Well, there's a way to do that, and it's called scamming. Go for it.
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Johnny Marzetti
GoonWaffe Goonswarm Federation
285
|
Posted - 2012.03.13 01:44:00 -
[7] - Quote
Xen Solarus wrote: For pvp to happen in eve, you need ships exploding, simple as.
Thanks for your stupid opinion, but the fact is your opinion is stupid. PvP is anything where you are competing against another player. Highsec is filled with market PvP. It's very high stakes. The OP is asking for shelter from the consequences of that.
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